

allocates vect on stack and each of the Type (using std::allocator) also will be on the stack The source code is available from DataCamps workspace. I would first write the prototype code without adding any graphics just to bring. After this tutorial, you will have a better understanding of the principal component analysis. vect in this case is allocated on stack, because you defined it as a local stack variable.

Type pointers are stored on heap, because amount of the pointers can change dynamically.
Assuming an implementation which actually has a stack and a heap (standard C++ makes no requirement to have such things) the only true statement is the last one. Vector Ink has a shape builder tool, stabilizer for freehand drawing. vector